AWS GameLift Game Session Queue
This page shows how to write Terraform and CloudFormation for GameLift Game Session Queue and write them securely.
aws_gamelift_game_session_queue (Terraform)
The Game Session Queue in GameLift can be configured in Terraform with the resource name aws_gamelift_game_session_queue
. The following sections describe how to use the resource and its parameters.
Example Usage from GitHub
An example could not be found in GitHub.
Parameters
-
arn
optional computed - string -
destinations
optional - list of string -
id
optional computed - string -
name
required - string -
tags
optional - map from string to string -
timeout_in_seconds
optional - number -
player_latency_policy
list block-
maximum_individual_player_latency_milliseconds
required - number -
policy_duration_seconds
optional - number
-
Explanation in Terraform Registry
Provides an Gamelift Game Session Queue resource.
AWS::GameLift::GameSessionQueue (CloudFormation)
The GameSessionQueue in GameLift can be configured in CloudFormation with the resource name AWS::GameLift::GameSessionQueue
. The following sections describe how to use the resource and its parameters.
Example Usage from GitHub
An example could not be found in GitHub.
Parameters
-
TimeoutInSeconds
optional - Integer -
PlayerLatencyPolicies
optional - List of PlayerLatencyPolicy -
Destinations
optional - List of Destination -
NotificationTarget
optional - String -
FilterConfiguration
optional - FilterConfiguration -
CustomEventData
optional - String -
Name
required - String -
PriorityConfiguration
optional - PriorityConfiguration
Explanation in CloudFormation Registry
The
AWS::GameLift::GameSessionQueue
resource creates a placement queue that processes requests for new game sessions. A queue uses FleetIQ algorithms to determine the best placement locations and find an available game server, then prompts the game server to start a new game session. Queues can have destinations (GameLift fleets or aliases), which determine where the queue can place new game sessions. A queue can have destinations with varied fleet type (Spot and On-Demand), instance type, and AWS Region.